
Thanks for your support! We'll see you in Aeternum. Thankfully, ZA/UM Studio has confirmed that Patch 1.2 is coming soon and aims to fix some of the most widely reported issues. Fixed an issue causing The Surgeon, Pit Lord Daehi, Baines, and Mordici The Mortician to not drop battle trophy materials. Despite being generally regarded as a fantastic game, Disco Elysium: The Final Cut hasn’t gone without its fair share of issues at launch.Fixed an issue where the wrong mob could spawn for “Guardian of the Light”.Fixed an issue to players sliding when animation cancelling Void Blade heavy attacks.

Fixed an issue causing permanent disease and slow being applied in PvP.33 second delay from when an arrow is released before a jump can be triggered. Fixed an issue where players were able to jump-cancel the bow firing recovery.Players who have completed the quests in their current state can keep the XP and gold earned, but progress will be reset so you can complete the quests again for the proper rewards when they're re-enabled. These quests are being disabled for the time being, and they'll be re-enabled at a later date. Disabled a short series of work-in-progress quests which were missing some aspects, most notably the rewards.Fixed an issue where players couldn’t gain more than 3 levels of Aptitude when crafting large quantities of items at once.Our development team is continually working on improving the New World experience, and they thank you all for your patience and reports that you continue to make on the official forums.
DISCO ELYSIUM 1.2 UPDATE
Here are the complete patch notes: Greetings Adventurers! This week’s update includes a few fixes for recent issues that popped up, alongside some combat adjustments and fixes.


The update mostly just disables a number of faulty quests and fixes a series of miscellaneous issues. The year's first update for Amazon Game Studios' MMORPG New World is now live, and it's a fairly modest one.
